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| class | access_pattern_t |
| | Class representing an access pattern for components. More...
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| class | archetype |
| | Archetype groups entities that share the same types of components. Archetype has a list of fixed size chunks where entities and their components are stored in a packed arrays, in a so called SoA fashion. More...
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| class | archetypes |
| | Container for archetypes, holds a map from component set to archetype. More...
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| class | base_registry |
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| struct | block_metadata |
| | Block metadata holds pointers where it begins, ends and a component metadata it holds. More...
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| class | chunk |
| | Chunk holds a 16 Kb block of memory that holds components in blocks: |A1|A2|A3|...padding|B1|B2|B3|...padding|C1|C2|C3...padding where A, B, C are component types and A1, B1, C1 and others are components instances. More...
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| class | chunk_view |
| | A type aware view into a chunk components. More...
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| class | command_buffer |
| | This class manages command buffers and facilitates command execution. More...
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| class | command_entity_ref |
| | This class provides a reference to a command entity, allowing operations such as setting, removing components, and cloning the entity. More...
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| class | command_writer |
| | This class is responsible for writing commands to a command_buffer. More...
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| struct | component_fetch |
| | Component fetch is a namespace for routines that figure out based on input component_reference how to fetch the component from the chunk. More...
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| struct | component_meta |
| | Component metadata. Stores an ID, size, alignment, destructor, etc. More...
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| class | component_meta_set |
| | Component set holds a set of components metadata. More...
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| class | component_not_found |
| | Exception raised when accessing entities component which was not assigned. More...
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| class | component_set |
| | Component set holds a set of component IDs. More...
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| class | component_set_hasher |
| | Component set hasher. More...
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| struct | const_component_reference |
| | Struct to determine const-ness of component reference type. More...
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| struct | const_component_references |
| | Struct to determine whether all component references are const. More...
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| class | const_entity_ref |
| | Represents a reference to an entity within a registry. More...
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| class | entity_location |
| | Entity location. More...
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| class | entity_not_found |
| | Exception raised when accessing non existing entity. More...
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| class | entity_ref |
| | Represents a reference to an entity within a registry. More...
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| class | insufficient_chunk_size |
| | Insufficient chunk size error. More...
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| struct | main_thread_execution_policty_t |
| | Structure representing the main thread execution policy. More...
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| struct | mutable_component_reference |
| | Struct to determine mutability of component reference type. More...
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| class | named_system |
| | System implementation class for generic F function-like type with it's name. More...
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| class | placeholder_entity |
| | Placeholder (reserved) entity. More...
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| class | registry |
| | Registry is a container for all our entities and components. Components are stored in continuously in memory allowing for very fast iterations, a so called SoA approach. A set of unique components form an archetype, where every entity is mapped to an archetype. More...
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| class | schedule |
| | Manages the execution of systems in different stages. More...
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| class | schedule_executor |
| | Executes the schedule by running all stages. More...
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| class | stage |
| | Class representing a stage in the schedule. More...
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| class | stage_executor |
| | Class representing a stage executor. More...
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| class | system_executor_interface |
| | System executor interface, a system is a type that implements run() method. More...
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| class | system_interface |
| | System interface. More...
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| class | task_pool |
| | Manages a pool of tasks, allocated from a circular array. Tasks are reused instead of being deallocated explicitly. More...
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| class | task_t |
| | Represents a task that can be executed, monitored for completion, and linked to a parent task. More...
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| class | thread_pool |
| | Generic thread pool implementation. More...
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| struct | type_meta |
| | Type meta information. More...
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| class | view |
| | A view lets you get a range over components of Args out of a registry. More...
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